[Computer-go] difficult things for alphazero
ddyer at real-me.net
Thu Dec 7 13:30:27 PST 2017
Without reference to your specific ideas for games that might be
difficult to solve, I wonder where these games fit on the human
playability scale. The things we find acceptable as games are
in a pretty small domain, which lies between the things that are
trivial and the things that are too hard.
There are lots of very hard problems, which are not games, which I bet
the owners of Alphazero are interested in attacking next.
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