[Computer-go] Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm
3-Hirn-Verlag at gmx.de
Thu Dec 7 12:36:43 PST 2017
> In 2002/Nov, I created a Go adaptation, Abchij, which
> I think might not be easily conquered by these
> algorithms. It's funny, I did so in anticipation of
> thwarting any sort of brute force algorithms that might
> emerge to "solve" Go as I hated how those were the
> solution to Chess.
> If you are interested, I would be happy to post the
> rules for the game.
I can only write for myself. But I would definitely
like to see your rules.
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