[Computer-go] joseki tutors

Lukas van de Wiel lukas.drinkt.thee at gmail.com
Fri Apr 1 19:47:13 PDT 2016


Just to add to the long list, for information, the Joseki tutor I use
almost daily is:

http://brugo.be/

A Belgian site, but it is in English.

Cheers
Lukas


On Sat, Apr 2, 2016 at 1:59 PM, djhbrown . <djhbrown at gmail.com> wrote:

> thank you Robert, Petr and Michael for sharing;  i have to admit i was
> surprised by the number of joseki tutors out there; i vaguely remember
> it was all started by smartgo, wasn't it?  btw, does smartgo run
> properly under wine on Linux?
>
> I am bemused by josekipedia's use of vox populi to vote for the
> "ideal" move; in this respect, it's a human-world version of
> Monte-Carlo :)  PS i don't know about you, but i only want to see
> which choices are good - i don't care about the bad choices, i can
> make those by myself!
>
> just imagine if all the joseki tool tutor creators were to get
> together with some usability experts and jointly produce an offline
> Multivarsity [1] tutor with satnav-style voiceovers instead of text
> that could be downloaded and integrated into a playing client, so
> klutzes like me could learn as we do, instead of doing and learning
> being separate activities, or clumsily having to flip between one
> window and another (perhaps it would be easier with two screens,
> keyboards and mice, one in each hand like a pianist!).
>
> back in the Mediaeval days, there were no schools whipping kids like
> slave-sheep into mindset corrals, and youngsters learned trade skills
> by serving apprenticeships in a meaningful environment, learning as
> they were doing.  i was one of the last lucky few, having been able to
> earn the princely sum of 325 quid pa as a programming apprentice at
> age 16 [aside: Marconi Research Labs Automation Division that hired me
> rented me out to Radar Division (the contract holder) for 5 grand pa -
> by the end of the project i was engaged on, Radar Division had made a
> loss whereas Automation Division had made a profit.... but i can't
> take all the credit for that! :) ]
>
> when i look at what has happened to the education system in the last
> 30 years, i cannot but weep for the young at how capitalism and
> competition forcing mother and daughter to work for the yankee dollar
> has turned the school systems of the world from a service to the poor
> to a disservice of servitude for all but the rich in which kids are
> treated like stones on the board being played by players who only want
> to beat each other at their game of trying to be number 1 on some
> arbitrary ladder of arbitrary metrics derived from arbitrary marking
> of arbitrary examinations on arbitrary content.
>
> perhaps computers can come to the rescue in education as well as in
> Go, as more and more routine operations - such as choosing a joseki -
> can be automated.
>
> [1]
> http://www.youtube.com/watch?v=uSL-TuMlQZo&index=9&list=PL4y5WtsvtduozO-9oG5nZZI8IPUD6EDif
>
> Addendum:  edited copy of my previously posted functionality wishlist,
> for consideration by tutor programmers:
>
> the thing about josekis is not where you start, nor even where you
> step, but where you end up
>
> i'd love to have a joseki tutor sitting inside a game playing client which
> could
> assist me by offerring the following information display and
> navigation functions:
>
> - click on last move to initiate a matchup with the tutor and start an
> overlay
> flip-through by spacebar of just the endpoints of the main lines of
> variations starting from there, so i can see which variation would
> suit the game position i am in. that way i can start to learn where
> josekis end instead of just where they start and how they branch.
>
> the endpoints of the main lines of alternate lines can be viewed by
> spacebar after navigating:
>
> - right/left arrows crawl forward/back along a branch
> - up/down arrows jump up/down to the start of the next variation up or
> down (think of the tree as being laid out sideways), regardless of
> wherever you are on a branch.
>
> - Enter on first move of variation being shown to make its move on the
> gameboard,
> - esc to return to own play mode.
>
> i am unaware of any existing client/editor/tutor that has these
> variation visualisation and
> navigation buttons in just the way i have described.
>
> usability is inversely proportional to programmability; my suggestions
> would make life
> easy for users but be a bit of work for a developer.
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