[Computer-go] CFP: Computer Games Workshop at IJCAI 2015

Mark Winands m.winands at maastrichtuniversity.nl
Sun Mar 15 10:40:34 PDT 2015

Computer Games Workshop at IJCAI 2015

A workshop on computer games is to be held at IJCAI 2015 in Buenos Aires,
Argentina. The proceedings will be published with Springer in their
Communications in Computer and Information Science series CCIS. The topics
of the workshop concern all aspects of Artificial Intelligence for computer
games. This includes:

•	Monte-Carlo methods
•	Heuristic search
•	Board games
•	Card games
•	Video games
•	Perfect and imperfect information games
*	Puzzles and single player games 
*	Multi-player games
*	Serious games 
*	Combinatorial game theory

Important dates
*	Paper Submission Deadline: April 27, 2015 
*	Acceptance Notification: May 20, 2015 
*	Final Papers: May 30, 2015

Paper Submission Requirements
Papers of 10 to 15 pages in LNCS format are preferred. The file format for
submission is PDF. Submitted papers should be sent to
cazenave at lamsade.dauphine.fr

Program Committee
*	Yngvi Björnsson, Reykjavik University
*	Bruno Bouzy, University Paris-Descartes
*	Tristan Cazenave (chair), University Paris-Dauphine 
*	Stefan Edelkamp (chair), University of Bremen
*	Hiroyuki Iida, Japan Advanced Institute of Science and Technology 
*	Nicolas Jouandeau, University Paris 8 
*	Sylvain Lagrue, University of Artois 
*	Marc Lanctot, Google DeepMind 
*	Simon Lucas, University of Essex 
*	Jean Mehat, University Paris 8 
*	Martin Müller, University of Alberta 
*	Arpad Rimmel, Supelec 
*	Thomas Philip Runarsson, University of Iceland 
*	Abdallah Saffidine, University of New South Wales 
*	Nathan Sturtevant, University of Denver
*	Fabien Teytaud, University of Littoral Cote d'Opale 
*	Mark Winands (chair), Maastricht University 
*	Shi-Jim Yen, National Dong Hwa University

For more information:

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