[Computer-go] Tromp Taylor rules http://senseis.xmp.net/?LogicalRules

Ray Tayek rtayek at ca.rr.com
Wed Mar 11 12:59:40 PDT 2015



On 3/11/2015 4:08 AM, folkert wrote:
> ... After 3 years of not working on my Go software, ...
> First thing I noticed is that it is very slow.  ...
you may want to look at how orego 
<https://sites.google.com/a/lclark.edu/drake/research/orego> does 
things, you can find it on github <https://github.com/Orego/Orego>.
> So I'm considering rewriting things. ...
i have some code that i have been rewriting a few times.
> I read back in the archives of this mailinglist and I read about the
> Tromp/Taylor rules. If I implement those, will I really have a program
> that plays valid Go and can participate in CGOS maybe even KGS one day?
> Because things like KO and suicide etc are missing?
i am missing ko and generalized ko also. i thought chinese rules allowed 
suicide?

my equipment (stone, board, block, etc.) are in java 8.

i am fooling around with this again because a go player i know wants to 
play on unusual boards <http://senseis.xmp.net/?UnusualGobans> with 
unusual topologies (cylinder, torus) and boards with holes 
<http://senseis.xmp.net/?ProgrammersGoban>.


thanks



>
>
> thanks
>
> Folkert van Heusden
>

-- 
Honesty is a very expensive gift. So, don't expect it from cheap people - Warren Buffet´╗┐
http://tayek.com/

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