[Computer-go] gtp question for topological go program
rtayek at ca.rr.com
Sun Jun 7 22:28:56 PDT 2015
hi, still implementing gtp for my topological go program. it sorta works
looking at the gnugo implementation, it seems all passive in that it
simply reacts to commands.
so it looks like one side (or some other controller) has to be the
passive side and react to the commands (like gnugo), and one side need
to be active to do the setup and issue genmove commands (like gogui).
currently my program waits for the player to move before sending it's
repsonse (the move) back. looks like gogui uses something called:
runLengthyCommand() for this. and some complicated code.
is there any documentation on how to be the active side of gtp?
is it possible for both sides to issue commands?
any pointers will be appreciated.
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