[Computer-go] CGT endgame solver
hideki_katoh at ybb.ne.jp
Mon Jul 13 18:21:20 PDT 2015
Pattern moves don't prefer bigger moves but just frequent-appear
ones, ie, sometimes prefer smaller moves. Additionally, at endgames,
bots do much more simulations than middle for a move and patterns have
not so big influence on choosing optimal moves.
Darren Cook: <55A407A4.3050001 at dcook.org>:
>> performance at endgames is worse than middle, because IMHO MC
>> simulations don't evaluate the values (due to execution speed) of
>> yose-moves and play such moves in random orders. Assuming there are 7,
>> 3, 1 pts moves left at a end position, for example.
>(Sorry for two messages). I just thought, don't pattern libraries
>capture this? (I may be wrong on this, but I thought all the strong
>programs were using patterns to influence search.) The yose patterns
>come up multiple times in every game, so shouldn't stopping a monkey
>jump get searched before a hane-connect move on the 1st line?
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Hideki Kato <mailto:hideki_katoh at ybb.ne.jp>
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