[Computer-go] OT (maybe): Arimaa bot notably stronger

David Fotland fotland at smart-games.com
Wed Apr 22 22:08:29 PDT 2015


Converting back and forth from eval to winning probability is interesting, as is combining the "quick win threat" and "long term advantage" evals.

David

> -----Original Message-----
> From: Computer-go [mailto:computer-go-bounces at computer-go.org] On
> Behalf Of Darren Cook
> Sent: Wednesday, April 22, 2015 10:26 AM
> To: computer-go at computer-go.org
> Subject: [Computer-go] OT (maybe): Arimaa bot notably stronger
> 
> The Slashdot article was low on info, but an Arimaa program, Sharp,
> apparently beat the humans to win the $12000 prize described here:
>   http://arimaa.com/arimaa/challenge/2015/
> 
> There is some description of what it did to improve here:
> 
> http://arimaa.com/arimaa/forum/cgi/YaBB.cgi?board=devTalk;action=displ
> ay;num=1429402345;start=1#1
> 
> To my untrained eye it looks like they are all game-specific, rather
> than something we could steal from to use in other games and other
> domains :-)
> 
> Darren
> 
> --
> Darren Cook, Software Researcher/Developer My new book: Data Push Apps
> with HTML5 SSE Published by O'Reilly: (ask me for a discount code!)
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