[Computer-go] SPAM and CGOS update.
jshriver at gmail.com
Tue Mar 4 14:59:03 PST 2014
I'll take a look at the timing issue tonight. The rating in general
has been an issue since I took over sadly. Will take a stronger look
at that, this coming weekend.
Any other concerns, wishes, or comments are appreciate. Can thread
here, or email directly via email.
The main reason for migrating off boardspace (while I have a lot of
respect for the owner, and years of service) was mainly to keep things
running on 1 system and to ease future development. CGOS is running
on the same server I run my computer gaming server
jshriver at gmail.com
On Tue, Mar 4, 2014 at 3:44 PM, folkert <folkert at vanheusden.com> wrote:
> [ cgos.computergo.org being somewhat deserted ]
>> I've just added an old version of my bot (old so that it uses very
>> few cpu time).
> I think it was not wise to abandon cgos.boardspace.net (the
> domain-name). It is also unfortunate that no e-mail address of the
> engines playing on it are known (afaik).
> There's two (well, 3 really) versions running of my own experiment,
> together with "brown" (a random player).
> For fun I added monte-carlo to my go-program and even with 7 (seven)
> playouts per second it is already winning from the non-monte-carlo
> version. Not what I was expecting: I thought this would require tens,
> maybe even hundreds of playouts.
>> I think there is a problem with ratings, it seems they are not
>> updated for some reason.
>> About the time, I see something like that in my dos box :
>> 9:20:51 C->S B8
>> 9:20:52 S->C play b c8 300000
>> 9:20:52 C->E play b c8
>> 9:20:52 E->C =
>> 9:20:52 S->C genmove w 283437
>> 9:20:53 C->E genmove w
>> 9:20:54 E->C = C9
>> 9:20:54 C->S C9
>> 9:20:54 S->C play b pass 300000
>> 9:20:54 C->E play b pass
>> 9:20:54 E->C =
>> 9:20:54 S->C genmove w 282344
>> 9:20:54 C->E genmove w
>> 9:20:54 E->C = pass
>> 9:20:54 C->S pass
>> 9:20:54 S->C gameover 2014-03-04 W+88.5
>> So apparently the time left is really decreasing for my bot, perhaps
>> not for the opponent but it is perhaps normal.
>> IIRC the server adds some time to the remaining time to handle a bit
>> of lag, so if a bot plays very fast the time wont decrease.
> That would explain it indeed.
> Folkert van Heusden
> Phone: +31-6-41278122, PGP-key: 1F28D8AE, www.vanheusden.com
> Computer-go mailing list
> Computer-go at dvandva.org
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