[Computer-go] Specifying Chinese rules in SGF
ajahuang at gmail.com
Mon Jun 23 14:16:03 PDT 2014
To my best knowledge there is no universal standard for that but KGS's
convention is probably the most popular for us.
- *Japanese* - mostly used (territory and prisoners count)
- *Chinese* - easiest for beginners, bots (programs running on KGS)
mostly use chinese rules; area covered by stones plus surrounded territory
counts, you may capture closed in stones without changing the result!
- *New Zealand* - similar to Chinese, but two or more stones may play
- *AGA* - American Go Accociation, uses japanese and chinese counting
(don't mind - the server does the counting for you).
2014-06-23 22:03 GMT+01:00 Peter Drake <drake at lclark.edu>:
> SGF(2) has a place to specify the ruleset, according to
> *Property:* RU*Propvalue:* simpletext <http://www.red-bean.com/sgf/sgf4.html#simpletext>*Propertytype:* game-info*Function:* Provides the used rules for this game.
> Because there are many different rules, SGF requires
> mandatory names only for a small set of well known rule sets.
> Note: it's beyond the scope of this specification to give an
> exact specification of these rule sets.
> Mandatory names for Go (GM):
> "AGA" (rules of the American Go Association)
> "GOE" (the Ing rules of Goe)
> "Japanese" (the Nihon-Kiin rule set)
> "NZ" (New Zealand rules)
> How can we specify the Chinese rules normally used in computer Go?
> They're *almost* equivalent to AGA rules, but AGA uses situational superko
> while Chinese uses positional superko. The difference would only come up
> extremely rarely, potentially making for a nasty bug.
> For those who don't know these terms:
> Peter Drake
> Computer-go mailing list
> Computer-go at dvandva.org
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