[Computer-go] C++11; threads

Chun Sun sunchun79 at gmail.com
Thu Jun 19 03:15:32 PDT 2014


Thanks David,

I ask this because I can only get 2k/s on 19x19 with 200 move per playout,
single thread, no "playout termination check", and I saw people on this
forum usually have much better numbers.

Looks like I need to work on my performance more :)

Thanks,
Chun

>From the empty board until the playout terminates.  I think for 9x9 it’s
typically around 110 moves.



David



*From:* computer-go-bounces at dvandva.org [mailto:
computer-go-bounces at dvandva.org] *On Behalf Of *Chun Sun
*Sent:* Wednesday, June 18, 2014 8:21 AM
*To:* computer-go at dvandva.org
*Subject:* Re: [Computer-go] C++11; threads



Hi all,



Sorry to ask this beginner question in this thread:



When you say "playouts per second", how many moves does each playout have?
on average? Do you play from empty until the board is full for each playout?



Thank you,

Chun



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