[Computer-go] [O-T] Arimaa

David Fotland fotland at smart-games.com
Fri Feb 21 23:22:09 PST 2014


Both are hard.  I worked hard on Bomb the first year or two since I thought
the best chance to beat a person was before people developed expertise.  I
published the algorithms I used for Arimaa in Bomb.  The paper should be
on-line somewhere.

David

> -----Original Message-----
> From: computer-go-bounces at dvandva.org [mailto:computer-go-
> bounces at dvandva.org] On Behalf Of Peter McKenzie
> Sent: Friday, February 21, 2014 9:25 AM
> To: computer-go at dvandva.org
> Subject: Re: [Computer-go] [O-T] Arimaa
> 
> Hi Joshua,
> 
> I learnt to play Arimaa a few days ago and started by playing some games
> against the Android program.  I then joined up ariima.com (handle is
> 'petermck') and have been working my way through the bot ladder.  It's
> quite an interesting and addictive game!
> 
> It certainly looks like a fascinating programming challenge.  I've
> started tinkering with some Arimaa code but who knows if I'll have time
> to turn it into a fully fledged bot...
> 
> I wonder whether computers will overtake humans in Arimaa or Go first?
> 
> cheers,
> Peter
> 
> 
> On Tue, Dec 10, 2013 at 11:52 PM, Joshua Shriver <jshriver at gmail.com>
> wrote:
> > Curious has anyone else here been infected with the Arimaa bug?  I'm
> > an avid chess guy, as well as Go. Hence why I'm here :)
> >
> > But from a playing point of view, I find myself playing Arimaa so much
> > more, and anxious to develop for it.
> >
> > -Josh
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