[Computer-go] Playouts vs playingstrength

Nick Wedd nick at maproom.co.uk
Wed Nov 20 01:46:31 PST 2013


On 20/11/2013 06:45, Detlef Schmicker wrote:
> After turning off pondering in pachi the plot looks much more sensible:
>
> http://physik.de/playouts.pdf

What is the relationship between "ELO" as shown on the graph, and Go
rating, in AGA or EGF terms?

Nick
>
>
> I will now do some comparison with proportional increasing playouts in
> pachi and oakfoam.
>
> Detlef
>
>
> Am Montag, den 18.11.2013, 21:11 +0100 schrieb Petr Baudis:
>> On Sun, Nov 17, 2013 at 03:11:22PM +0100, Erik van der Werf wrote:
>>> make sure Pachi isn't doing any kind of pondering in the
>>> background.
>>
>>    Indeed, Pachi will ponder by default. Turn pondering off by passing
>>
>> 	pondering=0
>>
>> on the commandline.
>>
>>> pachi -d 0 -t =4000 -r chinese threads=1,max_tree_size=2048
>>
>>    Also, it may be worth passing pass_all_alive unless you are doing a
>> sophisticated scoring procedure, to make sure Pachi captures all dead
>> groups at the end of the game.
>>
>>    P.S.: Do your results imply that on 4000 playouts/move, oakfoam is
>> quite stronger than Pachi now? I'd love to hear more. :) How does the
>> playout speed compare?
>>
>
>
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-- 
Nick Wedd
nick at maproom.co.uk



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