[Computer-go] Playouts vs playingstrength
ds2 at physik.de
Tue Nov 19 22:45:03 PST 2013
After turning off pondering in pachi the plot looks much more sensible:
I will now do some comparison with proportional increasing playouts in
pachi and oakfoam.
Am Montag, den 18.11.2013, 21:11 +0100 schrieb Petr Baudis:
> On Sun, Nov 17, 2013 at 03:11:22PM +0100, Erik van der Werf wrote:
> > make sure Pachi isn't doing any kind of pondering in the
> > background.
> Indeed, Pachi will ponder by default. Turn pondering off by passing
> on the commandline.
> > pachi -d 0 -t =4000 -r chinese threads=1,max_tree_size=2048
> Also, it may be worth passing pass_all_alive unless you are doing a
> sophisticated scoring procedure, to make sure Pachi captures all dead
> groups at the end of the game.
> P.S.: Do your results imply that on 4000 playouts/move, oakfoam is
> quite stronger than Pachi now? I'd love to hear more. :) How does the
> playout speed compare?
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