[Computer-go] How many probes down the tree are necessary for a "good" bot?
yss at bd.mbn.or.jp
Fri Nov 15 03:52:16 PST 2013
> it really isn't so much about that. The reason why strong programs
> have to consider very few moves is knowledge applied in the tree
I agree with you.
OXXO snap back
For example, Aya often took one "O" stone before. It is useless.
I added the feature "Take snap back when there is no ko", its gamma
was 0.009, very low. After that, this move is rarely selected in tree.
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