[Computer-go] How many probes down the tree are necessary for a"good" bot?

Hiroshi Yamashita yss at bd.mbn.or.jp
Tue Nov 12 22:37:15 PST 2013


Hi,

I had tested pure random MC + Rave bot on KGS.
It got 14k, and 23k without Rave.

Aya, heavy 600 playouts has 3k, maybe 300 playouts will get 5k.

pureMcUct  14k, 10000 playouts/mov, pure random MC + UCT + Rave
http://www.gokgs.com/graphPage.jsp?user=pureMcUct
pureMcUct2 23k, 10000 playouts/mov, pure random MC + UCT
http://www.gokgs.com/graphPage.jsp?user=pureMcUct2
10000 playouts is 2500 playouts x 4 threads. It takes 1 second per move.
No progressive widening. The only Go knowledge is "no filling eyes".

Regards,
Hiroshi Yamashita


----- Original Message ----- 
From: "Dusty Leary" <dleary at gmail.com>
To: <computer-go at dvandva.org>
Sent: Wednesday, November 13, 2013 11:09 AM
Subject: [Computer-go] How many probes down the tree are necessary for a"good" bot?


> How many probes/playouts are necessary for a 19x19 MCTS bot to beat a human
> amateur?  Let's say 5k rating.
>




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