[Computer-go] Develop a client for KGS?
fotland at smart-games.com
Thu Nov 8 07:47:25 PST 2012
KGS does not allow client development. The protocol is proprietary. KGS
already has a fine, working web client, so there is no need for another one.
From: computer-go-bounces at dvandva.org
[mailto:computer-go-bounces at dvandva.org] On Behalf Of Don Dailey
Sent: Thursday, November 08, 2012 5:09 AM
To: computer-go at dvandva.org
Subject: Re: [Computer-go] Develop a client for KGS?
I thought KGS had their own proprietary protocol?
GTP is the protocol for communicating with a Go engine, but not KGS as far
as I know. KGS supports many features so if they used that protocol it
would have to be significantly extended.
On Thu, Nov 8, 2012 at 5:01 AM, Lukas van de Wiel
<lukas.drinkt.thee at gmail.com> wrote:
you are probably interested in reading about the GTP.
It is the protocol used to connect to KGS and it is well documented here:
A lot of work already done with it can freely be downloaded and viewed
Good luck with programming the client!
On Thu, Nov 8, 2012 at 10:49 AM, Henry Hu <henryhu712 at gmail.com> wrote:
> Hi folks,
> I'm planning to develop a web client for KGS. Surely it is necessary
> to connect to it firstly. Searching online, it seems lack of info
> related. How can my client connect to KGS and communicate with it. Are
> there any tools or introduction available for it?
> Thanks in advance.
> Computer-go mailing list
> Computer-go at dvandva.org
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