[Computer-go] An unusual seki
Erik van der Werf
erikvanderwerf at gmail.com
Sun Aug 19 10:04:06 PDT 2012
I saw Nick's email, but booting is not the same as banning. An actual ban
is an implicit acknowledgement of a flaw in the kgs scoring protocol. Just
thought it might be interesting to hear some details (especially if and how
it was fixed).
Anyway, all this seems rather strange. Bots only need one resumption. After
that all remaining stones are assumed to be alive by rule, so there's no
need to query the bot again for anything. The game can simply end without
any need for an admin to act. One could make this a bit more flexible by
increasing the max number of resumptions, but the principle remains the
same; there really shouldn't be a need for an admin to get involved to get
a game to end.
On Sun, Aug 19, 2012 at 6:26 PM, Michael Williams <
michaelwilliams75 at gmail.com> wrote:
> See original email from Nick:
> "Yesterday, a KGS game between Blubbel 3d and AyaBot4 2k, SGF file
> below, ended with an unusual kind of seki. AyaBot4 marked its
> opponent's stones in the seki as dead, and was eventually booted
> by an admin for mis-marking stones (as a way of getting the game
> to end). As all eleven AyaBots use the same IP address, they all
> got booted - and an hour later, all simultaneously tried to log in again."
> On Sun, Aug 19, 2012 at 8:45 AM, Erik van der Werf
> <erikvanderwerf at gmail.com> wrote:
> > On Thu, Aug 16, 2012 at 1:06 AM, Hiroshi Yamashita <yss at bd.mbn.or.jp>
> >> I understood why I and bots were banned for a while.
> > Oh, interesting, did this lead to a kgs ban? Why exactly was that?
> > Erik
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