[Computer-go] Picture Go ++ (Aesthetics)

Lucas, Simon M sml at essex.ac.uk
Fri Sep 23 05:56:43 PDT 2011


 As a follow up to this, please note the
 forthcoming special issue of IEEE T-CIAIG 
 on Computational Aesthetics in Games:

 http://ieee-cis.org/_files/cfp_aesthetics.pdf

 http://www.ieee-cis.org/pubs/tciaig/

 Deadline is October 28 2011.

 Best wishes,

  Simon Lucas

IEEE T-CIAIG Editor-in-Chief


-----Original Message-----
From: computer-go-bounces at dvandva.org [mailto:computer-go-bounces at dvandva.org] On Behalf Of "Ingo Althöfer"
Sent: 19 September 2011 12:55
To: computer-go at dvandva.org
Subject: [Computer-go] Picture Go ++

Hello,

I have made a website on "Games and Aesthetics".

http://www.althofer.de/play-beyond-zero-sums.html

In the middle you find some stuff on computer go and picture go.
It seems that the 0.5-feature of many Monte Carlo bots can be used as a starting point for picture design in go games.

Feedback is welcome,
Ingo.
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