[Computer-go] David Wilson's "All Critical Moves As First"

Olivier Teytaud teytaud at lri.fr
Mon Nov 14 16:19:10 PST 2011


Hi;

http://arxiv.org/PS_cache/math/pdf/0508/0508580v2.pdf
>>
>
The top of page 4 in this paper is very clear - yes, pure Monte-Carlo (no
tree search!)
is optimal for these random-turn games.

 Impressive... The proof is simple, but it is
so unexpected that one can work 20 years on such games without observing
this I guess :-)

Best regards,
Olivier
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