[Computer-go] 2nd CFP: DKE Symposium "Driven by Search"

Hendrik Baier hendrik.baier at googlemail.com
Wed May 18 07:58:56 PDT 2011

2nd Call for Participation: DKE Symposium Driven by Search

[Apologies for multiple postings]

Symposium: Driven by Search

13:00-18:00 Tuesday, May 24, 2011
Universiteit Maastricht, Department of Knowledge Engineering

Maastricht, Tongersestraat 53, room H0.06

It is our pleasure to invite you to the symposium: “Driven by Search”, which
will take place on May 24, 2011, in Maastricht. The symposium is sponsored

The international symposium “Driven by Search” will give an overview on
recent developments on the topic of intelligent search techniques for
different classes of games (one-, two- and multi-player games, stochastic or
deterministic, and imperfect information games). Each class of games
represents a level of complexity. Between every level there exists a
complexity jump. With such a jump the complexity of the game increases
significantly because the mechanism of the game is changed. This symposium
will address the question how such a complexity jump affects the search


13:00-13:30: Reception of participants

13:30-13:45: Welcome

13:45-14:15: So you think you can play this game (Peter van Emde Boas,
Universiteit van Amsterdam)

14:15-15:00: Simulation Search Control in General Game Playing (Yngvi
Björnsson, Reykjavik University)

15:00-15:15: Break

15:15-16:00: Challenges in Monte Carlo Tree Search (Martin Müller,
University of Alberta)

16:00-16:45: UCD: UCT for Directed Acyclic Graphs (Tristan Cazenave,
Université Paris-Dauphine)

16:45-17:00: Break

17:00-18:00: Selective Search in Games of Different Complexity (Maarten
Schadd, UM)

18:00-18:05: Closing

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