[Computer-go] living by two false eyes
dailey.don at gmail.com
Wed Apr 6 08:16:43 PDT 2011
On Wed, Apr 6, 2011 at 10:48 AM, Erik van der Werf <erikvanderwerf at gmail.com
> On Wed, Apr 6, 2011 at 4:11 PM, fastgo <fastgo at gmail.com> wrote:
> > In StoneGrid, it has built in the Benson algorithm in the playout. It
> > not seem to help much on overall strength. But I think it should solve
> > case here.
> > I think you can implement the Benson Algorithm in the late stage of the
> > playout.
> > It has another advantage finishing the playout in shorter length. In
> > StoneGrid, the playout on average finishes in a little bit more than 70
> > stones on 9x9.
> > You need quite a lot of effort to get it fast as well as correct. So the
> > return of the effort is low.
> I also have it in my program. The funny thing is that if I disable it
> the program actually becomes slower because of the longer playouts...
Then unless it's buggy, it's almost certainly an improvement.
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