[Computer-go] monte carlo weakness

Dave Dyer ddyer at real-me.net
Tue Sep 7 15:03:28 PDT 2010

>I may agree, but otherwise I think you misunderstand completely  
>what people are doing to improve their programs.

A program developed by playing against itself, or any fixed reference point,
can get stronger against that opponent while getting weaker against others.

I'm floating the idea that a gaggle of MC based programs all playing each other can collectively wander in an unproductive direction relative to human players.

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