[Computer-go] monte carlo weakness
ddyer at real-me.net
Tue Sep 7 15:03:28 PDT 2010
>I may agree, but otherwise I think you misunderstand completely
>what people are doing to improve their programs.
A program developed by playing against itself, or any fixed reference point,
can get stronger against that opponent while getting weaker against others.
I'm floating the idea that a gaggle of MC based programs all playing each other can collectively wander in an unproductive direction relative to human players.
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