[Computer-go] human complexity measure of games

Christoph Birk birk at obs.carnegiescience.edu
Tue Oct 26 13:43:54 PDT 2010

On Tue, 26 Oct 2010, Brian Sheppard wrote:
> Yes, it was in the Poker literature. The Alberta team defined that concept
> and used it to measure hold-em players. Their Website has all of their
> papers, and there are not that many, so you can find it there.

Wouldn't by that definition Poker become a very simple game?
Due to the large "luck factor" even a skilled player wins
only by a relatively small margin against a weaker player.
Even a pro can loose on a bad day against a beginner. This
is not possible in a perfect information game like chess
or go.


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