[Computer-go] CGOS Dropped Connections - Two automatic losses on time.

Michael Williams michaelwilliams75 at gmail.com
Wed Nov 10 18:35:03 PST 2010


>>> 6. Auto-void games where one player makes no moves
>
> This is a sensible change.
>

Does the opponent's identity currently get sent?  I can't remember.
If so, then you should do so after the match ends (or at least after
the engine makes it's first move) so that engines cannot intentionally
refuse to play a move because of the opponent's identity.



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