[computer-go] 10k UCT bots
David Fotland
fotland at smart-games.com
Wed May 14 08:47:34 PDT 2008
Is it true that most programs using heavy playouts use a probability
distribution on the moves to pick the next move? I thought Mogo needed a
uniform distribution of nonlocal moves to make RAVE work well.
David
>
> But the problem is that when you do heavy playouts you have the same
> problem except that the probabilities of the legal moves are no longer
> equal. Unless, of course, the board system keeps a list of legal moves,
> not just empty points and own eyes in playout mode have zero score
> which
> is the same as if they were illegal moves. Am I the only one doing
> this?
>
> Jacques.
>
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