[computer-go] Congratulations to LeelaBot2 and to CzechBot
Don Dailey
drdailey at cox.net
Sat May 10 16:09:17 PDT 2008
Gian-Carlo Pascutto wrote:
>
> If it is indeed a KGS flaw I may add a workaround to Leela as simple
> as doing time = time / 10 as soon as winrate >95% or so. There is
> still a possibility of losing on time then but it should happen less.
>
That is almost the identical heuristic that Lazarus uses. But in
addition to this the time is loaded up front - in other words early
moves use a lot more time - but when win-rate is high it's divided by
something not quite as severe as 1/10 since it gradually plays faster
and faster based on the move number. I think it's a very good
algorithm. Lazarus also would speed up when losing badly just out
of good manners - unless resignation is turned on.
- Don
> At the time when I was playing with my chess engine on the chess
> servers, those servers provided "timeseal" and "timestamp" programs
> that compensated for lag. It was no problem to play at timecontrols of
> game in 1 minute with such tools, without any workarounds.
>
> PS. I sent a correction to the hardware but I see the report still has
> the old information. LeelaBot was on 1 x Intel Xeon 5355 @ 2.66Ghz, so
> "only" 4 CPUs.
>
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