[computer-go] Congratulations to LeelaBot2 and to CzechBot

Don Dailey drdailey at cox.net
Sat May 10 16:09:17 PDT 2008



Gian-Carlo Pascutto wrote:
>
> If it is indeed a KGS flaw I may add a workaround to Leela as simple 
> as doing time = time / 10 as soon as winrate >95% or so. There is 
> still a possibility of losing on time then but it should happen less.
>
That is almost the identical heuristic that Lazarus uses.     But in 
addition to this the  time is loaded up front - in other words early 
moves use a lot more time - but when win-rate is high it's divided by 
something not quite as severe as 1/10 since it gradually plays faster 
and faster based on the move number.    I think it's a very good 
algorithm.      Lazarus also would speed up when losing badly just out 
of good manners - unless resignation is turned on.

- Don


> At the time when I was playing with my chess engine on the chess 
> servers, those servers provided "timeseal" and "timestamp" programs 
> that compensated for lag. It was no problem to play at timecontrols of 
> game in 1 minute with such tools, without any workarounds.
>
> PS. I sent a correction to the hardware but I see the report still has 
> the old information. LeelaBot was on 1 x Intel Xeon 5355 @ 2.66Ghz, so 
> "only" 4 CPUs.
>


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