[computer-go] CGOS client

Petr Baudis pasky at ucw.cz
Sat Mar 8 06:04:52 PST 2008


On Sat, Mar 08, 2008 at 09:03:47AM -0500, Don Dailey wrote:
> 
> 
> Moi de Quoi wrote:
> > On Sat, 2008-03-08 at 07:41 -0500, Don Dailey wrote:
> >
> >   
> >> But the problem you are seeing is a bug in the server.   I am restarting
> >> the server which will be a temporary cure.      It seems there are
> >> situations where a program loses it's connection or logs off and the
> >> server still thinks it is logged on.   I think I can fix this without
> >> too much trouble - I will put this on my todo list.
> >>     
> >
> > NNGS handles this situation by: "you are already logged in; kicking the
> > *other* copy out."
> > Which of course must be done *after* verifying the password ;-)
> >   
> 
> That's probably the easiest fix - thanks for the idea.

But that will make my problem even worse, right? If I start another
instance of the bot set on another computer and one of the users is
playing a game, there is a chance it will get kicked off by the newly
connected bot, AIUI.

-- 
				Petr "Pasky" Baudis
Whatever you can do, or dream you can, begin it.
Boldness has genius, power, and magic in it.	-- J. W. von Goethe


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