[computer-go] 19x19 Study
Don Dailey
drdailey at cox.net
Tue Jan 29 10:46:56 PST 2008
They seem under-rated to me also. Bayeselo pushes the ratings together
because that is apparently a valid initial assumption. With enough
games I believe that effect goes away.
I could test that theory with some work. Unless there is a way to
turn that off in bayelo (I don't see it) I could rate them with my own
program.
Perhaps I will do that test.
- Don
Sylvain Gelly wrote:
>
> but not linearly and you can see a nice gradual curve in the plot.
>
> Now we have something we can argue about for weeks. Why is it not
> mostly linear? Could it be the memory issue I just mentioned?
>
>
> Hi Don and all participants to that study, that is very interesting!
>
> The memory constrains are certainly a valid hypothesis, especially the
> default settings of the release are rather conservative on that side,
> because it seemed better to have a weaker player than begin to make
> the player's machine swapping... Those settings are rather fitting
> your memory constrains as well, so it is fine.
>
> Reading your email and looking at the curve, I wonder if one possible
> explanation could be an artifact on how the ratings are computed? My
> question is: what curve would we see for that study if the involved
> players were exactly linearly scalable? That seems silly, but I
> wondered if there were an underestimating of higher levels, because of
> the way the bayeselo works. I am also looking at the curve after the
> 5-6th level (~gnugo), as behavior may be different for very low levels.
>
> I don't know if my hypothesis makes sense.
> Sylvain
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