[computer-go] Re: Move Prediction and Strength in Monte-Carlo Go
"荒木伸夫"
ark at is.s.u-tokyo.ac.jp
Sat Feb 2 10:07:05 PST 2008
Hello.
Hi,
>I would like to confirm your experiments: I have noticed already that
>adding shapes of radius > 4 improves prediction a lot, but does not
>improve playing strength (from progressive widening).
I have not yet tuned progressive widening. This information is helpful for my experiments from now.
>Also, even worse than that, for a given set of features, the pattern
>urgencies computed by MM are not optimal. That is to say, it is possible
>to manually tweak urgencies and get a stronger program.
Oh, really!? This is great information. I'll try.
>So, as Gian-Carlo puts it, optimizing a Go program is still black magic.
>There is no way to avoid playing games to measure playing strength.
O.K. I'll pay attention to this information.
Thank you very much for much information.
Nobuo Araki
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