[computer-go] CG'2008 paper: Whole-History Ratings
Christoph Birk
birk at ociw.edu
Wed Apr 9 14:05:17 PDT 2008
On Wed, 9 Apr 2008, Andy wrote:
> For example: Suppose a player's true strength is 1500 for some time, and
> then he suddenly improves to 2000. Both before and after he plays a fixed
> number of games per day (say 10). Show a graph of what each rating
> algorithm would think his rating is over time. Many people complain that
> the KGS algorithm does not move fast enough for a case like this.
I think that's a bad example since no player "suddenly" improves
by 500 ELO points.
Christoph
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