[computer-go] Re: [Housebot-developers] ReadyFreddy on CGOS
Christoph Birk
birk at ociw.edu
Thu Sep 20 10:29:32 PDT 2007
On Wed, 19 Sep 2007, Jason House wrote:
> My logic behind stopping at the first pass is that it's highly unlikely
> to form life in the void from captured stones. Since capturing the
> stones would increase the length of the game and isn't very likely to
> change the outcome of the game
But how do you score game, if there are still stones to capture?
Do you assume everything's alive?
Christoph
More information about the computer-go
mailing list