[computer-go] Re: [Housebot-developers] ReadyFreddy on CGOS

Christoph Birk birk at ociw.edu
Thu Sep 20 10:29:32 PDT 2007


On Wed, 19 Sep 2007, Jason House wrote:
> My logic behind stopping at the first pass is that it's highly unlikely 
> to form life in the void from captured stones.  Since capturing the 
> stones would increase the length of the game and isn't very likely to 
> change the outcome of the game

But how do you score game, if there are still stones to capture?
Do you assume everything's alive?

Christoph


More information about the computer-go mailing list