[computer-go] 19x19 CGOS
Hideki Kato
hideki_katoh at ybb.ne.jp
Sun Oct 28 09:51:44 PDT 2007
Hi all,
Jeff Nowakowski: <1193580228.3062.10.camel at acer-debian>:
>On Sun, 2007-10-28 at 11:54 +0100, Edward de Grijs wrote:
>>
>>
>> Hi all,
>>
>> For CGOS 19x19 I prefer a short time control (10min/game) because:
>>
>> 1) More quickly a more accurate rating can be established.
>
>I agree with Don. 10 minutes sudden death is brutally short for 19x19.
>You are limiting the pool and strength of programs available for CGOS.
>
>If all you want is a quick and dirty rating for minor updates, why don't
>you just run your program against Gnu Go and/or MoGo at fast time
>settings on your own machine? Then when you think you have a stable and
>significant improvement, run your program on CGOS for a beefier test?
>This is how MoGo achieved dominance in 9x9.
We need thousands of games to get a few percent of standard deviation
on both 9x9 and 19x19. So, of course I do what you wrote. When a
game on cgos takes about one hour, a handred games take a handred
hours, ie, four days. When I want to know my program's winning
rate against a paticular program that I don't have in hand, it takes
four days times the number of programs running on cgos at an average.
So, it takes a few weeks in total which is tooooooooooo long for me.
In constrast, I can guess my program's scalability by local
competitions against GNU Go and/or MoGo.
About fairness, as classical programs including GNU Go and ManyFaces
need about ten minutes for their best performace, why do you give
other (Monte Carlo) programs thirty minutes?
I argue ten or fifteen minutes setting is enough and better for
many developers than thirty minutes.
-Hideki
>-Jeff
>
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--
gg at nue.ci.i.u-tokyo.ac.jp (Kato)
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