[computer-go] 19x19 CGOS

terry mcintyre terrymcintyre at yahoo.com
Thu Oct 25 13:04:31 PDT 2007


I'd argue that 30 minutes is a good compromise. 

Among humans, that would be a brisk pace but not blitz - common time controls are 60 or 90 minutes, and much longer for some pro tournaments.

For computers, 30 minutes should give enough time to bump up the standard of play a few more kyu, while allowing enough games to be statistically interesting.

I'd still like to see handicap games between computers. Some programs, such as Mogo, dominate the field. Some are quite bad. Is the difference one or two stones, or is it nine or 27 stones? The handicap which gives something close to 50-50 ratio would give a useful idea. This would also encourage programs to learn something about how to deal with handicap stones effectively; it would broaden their range of expertise.
 



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