[computer-go] IEEE Spectrum article by Deep Blue creator
Jason House
jason.james.house at gmail.com
Tue Oct 2 11:02:46 PDT 2007
On 10/2/07, Phil G <go at thinkedge.com> wrote:
> Also, is it just me that a good evaluation function early in the game is
> difficult to write?
>
>
I think it's doable. It's just not trivial. Simple pattern matching should
give a reasonable approximation for corner spats at the start of the game.
Feeding group safety into an overall evaluation should be able to give
tenuki plays. Books on opening theory seem relatively straightforward.
I've neither coded it into my bot or mastered it in my play... So it could
be tougher than I think it is ;)
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