[computer-go] Speed of generating random playouts
Christoph Birk
birk at ociw.edu
Thu Nov 15 17:25:46 PST 2007
On Fri, 16 Nov 2007, Petr Baudis wrote:
>> If there is a capture of more than 1 stone during the random-games then
>> count the number of white and black stones on the board.
>> If there are more than twice as many stones of one color then
>> score current board position
>> If this is consistent with the winner of stone counting then
>> abort the current simulation
>
> Nice idea. The only catch is that I cannot really properly score a board
> position if it has eyes of size larger than 1. ;-)
I cannot score it properly either, but when all these conditions
are true the situation is most likely completely hopeless and
it's time to resign (for that paricular simulation)
Christoph
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