[computer-go] use for Monte Carlo on 19X19?

Nick Wedd nick at maproom.co.uk
Tue Nov 6 10:50:53 PST 2007


In message <51369.71.133.60.134.1194374081.squirrel at webmail.adnc.com>, 
forrestc at adnc.com writes
>Lars said:
>> I had build an Monte-Carlo GO-Engine (GOMonCy) wich uses the Japanese
>> scoring system. It reached a win  rate against GnuGO 3.6 level 10 of
>> stable 50%-52%. I used territorry-statistics about the Monte-Carlo
>> outcomes. You get a probability for every field telling you who is the
>> owner. It works quite good, but I thougt  that nearly everyone is using
>> such statistics, isnt't it?
>
>I don't know what dragongoserver.net uses to score human-human games, but
>I almost always have to tell it which chains are dead. Does this mean that
>their scoring routine should be using Monte Carlo, or are those
>territory-statistics pretty questionable?

Dragonserver, like every other Go server that I have used, assumes that 
stones are alive unless marked dead by the players.

Nick
-- 
Nick Wedd    nick at maproom.co.uk


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