[computer-go] super-ko

Joshua Shriver jshriver at gmail.com
Thu Nov 1 13:08:15 PDT 2007


What is a super-ko?

-Josh

On 11/1/07, Don Dailey <drdailey at cox.net> wrote:
> About once every month or two someone sends me a private email that they
> have found a ko bug in CGOS and they point me to a game they lost due to
> superko.
>
> So far it's never happened that there was bug - they just didn't
> understand positional superko.
>
> But as you say,  it does happen just enough to be annoying if you don't
> implement it correctly in your program.
>
> - Don
>
>
>
>
> Christoph Birk wrote:
> > Game 180106 (AyaMC2_1CPU vs ControlBoy) on 9x9-GGOS shows how
> > important it is to implement super-ko.
> > White is so sure of it's win that it misses several
> > oppotunities to "finish the deal". I haven't done it myself yet,
> > because it does not happen
> > very ofen, but when it happens like in this game, it's very
> > annoying.
> >
> > Christoph
> > _______________________________________________
> > computer-go mailing list
> > computer-go at computer-go.org
> > http://www.computer-go.org/mailman/listinfo/computer-go/
> >
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