[computer-go] Efficiently selecting a point to play in a random playout

Don Dailey drd at mit.edu
Sun May 27 19:13:55 PDT 2007


On Sun, 2007-05-27 at 19:31 -0400, dhillismail at netscape.net wrote:
>  If I had it to do over again, knowing what I know now, I would not spend a 
> 
> lot of time optimizing random games. These optimizations don't make much
> 
> difference for heavy playouts and heavy playouts are better.
>  
> - Dave Hillis 

Yes, I absolutely agree with this.   It's probably best to save the
optimizations for specific versions - when you know what you want.   

With a program in constant development, it's not so easy to decide at
what point this makes sense.    


- Don





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