[computer-go] Efficiently selecting a point to play in a
random playout
Don Dailey
drd at mit.edu
Sun May 27 19:13:55 PDT 2007
On Sun, 2007-05-27 at 19:31 -0400, dhillismail at netscape.net wrote:
> If I had it to do over again, knowing what I know now, I would not spend a
>
> lot of time optimizing random games. These optimizations don't make much
>
> difference for heavy playouts and heavy playouts are better.
>
> - Dave Hillis
Yes, I absolutely agree with this. It's probably best to save the
optimizations for specific versions - when you know what you want.
With a program in constant development, it's not so easy to decide at
what point this makes sense.
- Don
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