[computer-go] KO in Hashtable-UCT?

Don Dailey drd at mit.edu
Fri May 18 11:11:08 PDT 2007


John's post is almost identical to mine!   Sorry about that.  I could
have just said "ditto" for Lazarus.

- Don

On Fri, 2007-05-18 at 12:15 -0400, John Tromp wrote:
> On 5/18/07, Peter Drake <drake at lclark.edu> wrote:
> > It took me a long time to get around my mental block and accept the advice
> > of everyone here, but your intuition is correct: superko is so rare, and so
> > expensive to detect, that you should NOT check for it on every move.
> 
> In dimwit, we check for superko while descending the UCT tree,
> and only check basic ko in the MC playouts. Our check involves
> a single lookup (of the current, incrementally computed Zobrist key)
> in a hash_map of previous Zobrist keys, which is not all that expensive.
> I agree that doing superko checks in MC playouts would cause an
> unnecesary slowdown.
> 
> regards,
> -John
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