[computer-go] Time Control for the new CGOS

Álvaro Begué alvaro.begue at gmail.com
Tue Mar 27 19:09:02 PDT 2007


On 3/27/07, Don Dailey <drd at mit.edu> wrote:
> On Tue, 2007-03-27 at 20:49 -0400, Álvaro Begué wrote:
> > Either 5 or 10 minutes per side is fine by me, with a mild preference
> > toward 10 minutes for two reasons: hysteresis (if it ain't broke,
> > don't fix it) and it gives me enough time to broadcast the moves by
> > hand to John Tromp so he can comment on the game; I couldn't do this
> > twice as fast. :) I also like the argument that some innovative ideas
> > might just not work very well in fast games, so it would be better to
> > keep them longer.
>
> One feature I'm working on is to be able to watch the games
> as they are being played.  Then you won't have to broadcast
> them to John.
>
> Can't John just log into your machine and watch the games?  Or
> I think it's easy for him to set up an ssh pipe and use gogui
> to watch the games from his computer.
>

I was planning to implement something like what you are describing,
but if we could watch the games live on cgos that would be awesome!

Álvaro.


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