[computer-go] GTPv3
Ephrim Khong
dr.khong at gmx.net
Thu Mar 8 16:11:37 PST 2007
Don Dailey wrote:
> 1. controller sends async_genmove
> 2. controller (after some period of time) sends abort.
> 3. engine responds to aysnc_genmove
> 4. engine responds to the abort search
A effect might be that the engine has a gamestate where it's move has
taken place, while in the controllers state it hasn't. A general rule
would be that an aborted async_genmove (or any other async command that
changes anything withing the engine) requires a resync between the
controller and the engine.
eph
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