[computer-go] scalability study - final results
Darren Cook
darren at dcook.org
Mon Jun 25 18:45:53 PDT 2007
> After throwing out the low and high ratings the top 5 players average
> about 132 ELO per doubling and the bottom 5 average an increase of
> about 210 per doubling.
> ...
> I suspect Lazarus at
> the highest level I tested is within a few hundred ELO points of
> perfect play. It's still a long way off, especially considering that
> Lazarus at the highest level was spending almost 4 hours on each 9x9
> game!
You're suggesting that it would be practically perfect with say three
more doublings (another 132*3=400 ELO points), which is "only" 32 hours
per game. At that level play should be relatively stable (statistically)
and it would be great to run just 2 games of self-play (128 hours = 5
days?), and study the game record.
Do you feel that at these strong levels the experiment is distorted by
the lack of an equally strong non-UCT program? UCT programs tend to be
weaker in the opening, stronger at the end. Once they reach the level
where GnuGo is cannon fodder then it is just a self-play experiment, and
their remaining weaknesses are not being exploited.
Darren
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