[computer-go] Congratulations to GNU and to MoGoBot19!
steve uurtamo
apoxonpoo at yahoo.com
Tue Jun 19 18:16:43 PDT 2007
sorry, i should have said that i think that it's least complicated
with sudden death. unless you mean to treat it internally as
if it's sudden death, but to use fisher time to make up for lag/delay.
s.
----- Original Message ----
From: Don Dailey <drdailey at cox.net>
To: computer-go <computer-go at computer-go.org>
Sent: Tuesday, June 19, 2007 8:41:03 PM
Subject: Re: [computer-go] Congratulations to GNU and to MoGoBot19!
On Tue, 2007-06-19 at 16:18 -0700, steve uurtamo wrote:
> > Managing your own time whether in chunks or as a whole _is_ a
> > sub-game/task either way.
>
> true, and a good point. time management other than attempting
> to equally divide remaining time among the expected number of
> remaining moves (which itself isn't so easy to estimate) is
> complicated.
But it's least complicated with Fischer clock because everything is
steady state, no mode shifts where suddenly things are reckoned
differently. A simple glance at the clock is all you need to know
the situation.
- Don
> s.
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