[computer-go] Congratulations to GNU and to MoGoBot19!
Benjamin Teuber
benjamin.teuber at web.de
Tue Jun 19 12:42:17 PDT 2007
I don't think so - with a basic time x and a per-more time y you can
freely adjust the fischer time setting to both short games and games
where there's more time in the beginning.
Regards,
Benjamin
Antonin Lucas schrieb:
>
>
>
> (I agree that Fischer time is superior for go, but it may take a long
> while until it gains acceptance.)
>
> Arend
>
>
> The thing with Go is that typically moves that require long thinking
> times are among the first hundred, i.e. fuseki and chuban. The last
> 150 moves of a typical go games, the yose, require much less thinking
> time for a human (but can't be done instantaneously, which is a
> problem with sudden death : you can't play the whole yose in less than
> three or four minutes, on a real goban).
>
> Fischer timing would lead to huge amount of time being hoarded for the
> endgame, but leave less time in the thinking intensive, more
> interesting beginning. Pros on 8-hours game sometime spend a whole
> hour on a single move, and reach byoyomi by move 100.
>
> There is also for amateur tournaments the question of practicality :
> canadian or byoyomi overtime allow for relatively stable game length,
> whereas fischer time allowing time buildup might lead to much longer
> games, making it hard to have many rounds played in a day.
>
> Antonin
>
More information about the computer-go
mailing list