[computer-go] Efficiently selecting a point to play in a random
playout
Rémi Coulom
Remi.Coulom at univ-lille3.fr
Thu Jun 7 06:34:46 PDT 2007
Jacques Basaldúa wrote:
> Rémi, are your values the result of learning in masters games?
Yes. I took data from a learning experiment based on very few games. So
there may be a little overfitting. Still, the ratio between the
strongest and the weakest patterns is always very big.
I'll run some experiments with more random simulations (by
exponentiating the gammas by a constant < 1). Maybe it would produce
better play.
Rémi
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