[computer-go] Efficiently selecting a point to play in a random playout

Rémi Coulom Remi.Coulom at univ-lille3.fr
Thu Jun 7 06:34:46 PDT 2007


Jacques Basaldúa wrote:
> Rémi, are your values the result of learning in masters games?

Yes. I took data from a learning experiment based on very few games. So 
there may be a little overfitting. Still, the ratio between the 
strongest and the weakest patterns is always very big.

I'll run some experiments with more random simulations (by 
exponentiating the gammas by a constant < 1). Maybe it would produce 
better play.

Rémi


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