[computer-go] Efficiently selecting a point to play in a random
playout
Rémi Coulom
Remi.Coulom at univ-lille3.fr
Thu Jun 7 00:20:26 PDT 2007
Peter Drake wrote:
> On Jun 6, 2007, at 2:41 PM, Rémi Coulom wrote:
>
>> Also, if you have a clever probability distribution, the range of
>> values for each move will be very large. For instance, here are two
>> 3x3 shapes used by Crazy Stone (# to move):
>>
>> O O #
>> # . .
>> # O #
>> Gamma = 143473;
>>
>> . # #
>> . . .
>> . . .
>> Gamma = 20;
>>
>> Playing in the empty corner has gamma = 1. So that would be a lot of
>> tickets to distribute.
>
> Is this distribution something like the number of times a given move was
> played in your training set?
No. It is explained in my Amsterdam paper:
http://remi.coulom.free.fr/Amsterdam2007/
>
> Doesn't the "play in empty space" pattern swamp everything else?
No. Gamma = 214 for that one.
Rémi
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