[computer-go] creating a "random" position
Benjamin Teuber
benjamin.teuber at web.de
Tue Jul 10 04:24:41 PDT 2007
> I know that might sound crazy, but it is working towards the eventual
> goal of creating feature extractors for Go positions. By learning to
> map Go positions as an array of stones to Go positions as graphs of
> strings (instead of just mapping them with a hand coded algorithm) I
> can take intermediate results in the learner's computation and use it
> as a feature for another learner.
Sounds interesting. I was thinking about learning graph patterns from
pro games for a while, but I guess the difficult thing is mastering the
complexity of comparing graphs. If you can past that somehow I would
guess that string-based pattern matching will be far better than "flat"
patterns, if that's the thing you want to do. But I don't really
understand how you want to do the mapping and what you want to do with
the graph.
Anyways, good luck with it =)
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