[computer-go] creating a "random" position

Benjamin Teuber benjamin.teuber at web.de
Tue Jul 10 04:24:41 PDT 2007


> I know that might sound crazy, but it is working towards the eventual 
> goal of creating feature extractors for Go positions.  By learning to 
> map Go positions as an array of stones to Go positions as graphs of 
> strings (instead of just mapping them with a hand coded algorithm) I 
> can take intermediate results in the learner's computation and use it 
> as a feature for another learner.
Sounds interesting. I was thinking about learning graph patterns from 
pro games for a while, but I guess the difficult thing is mastering the 
complexity of comparing graphs. If you can past that somehow I would 
guess that string-based pattern matching will be far better than "flat" 
patterns, if that's the thing you want to do. But I don't really 
understand how you want to do the mapping and what you want to do with 
the graph.
Anyways, good luck with it =)


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