[computer-go] 9x9 games wanted and the next big challenge
Jim O'Flaherty, Jr.
jim_oflaherty_jr at yahoo.com
Sun Jul 8 11:46:24 PDT 2007
David,
Very well said. Thank you.
Jim
David Doshay wrote:
> Chrilly,
>
> It is hard to disagree with what Jim writes, but I will in a small way.
>
> When I recently flew to Asia, the screen on the seatback in front of
> me offered Go as one of its games. At its highest level it played far
> worse than the average program on CGOS or in a KGS computer
> tournament, and yet somebody was paid by that airline for the use of
> that program. And Go++ makes a living for its programmer.
>
> There is money to be made in computer Go, but as Jim states, right now
> the risk/reward ratio does not encourage most normal investors, so it
> is for either 1) those with a high risk threshold, 2) those who think
> more about research than production, 3) those motivated by how hard it
> is and not put off by how much effort it is going to take, or 4)
> programmers of other games who underestimate how hard it really is.
> Please do not take offense by number 4. I have huge respect for your
> programming ability and am glad that you have joined us.
>
>
> Cheers,
> David
>
>
>
> On 8, Jul 2007, at 8:36 AM, Jim O'Flaherty, Jr. wrote:
>
>> Chrilly,
>>
>> The purpose of investment is to generate a return exceeding the
>> original investment, i.e. a profit. Given the state of Go, I am
>> finding it difficult to imagine why an investor would choose to put
>> any good money into Go. There is absolutely no reliable expectation
>> that Go will achieve even close to strong amateur status (1D) in the
>> next couple of years. It's possible some wealthy person might decide
>> to generously donate money into the computer Go domain so as to
>> forward his own passion, just as many of the people here generously
>> donate their own very valuable personal time. Go is not a reasonable
>> place to put investments. At present and from everything I can see,
>> computer Go development depends upon personal passion and
>> generosity. And sans a huge breakthrough, I am currently unable to
>> see this changing anytime soon.
>>
>> That said, I think once Go AI becomes sufficiently and robustly
>> skilled to reliably start giving strong amateurs (>1D) genuinely
>> competitive games, you will start to see investment rise. And given
>> a sufficiently high enough rate of change (objectively measured as
>> increases in playing skill), you will start to see the investments
>> accelerate as competition will spur on more innovation resulting in
>> more successes resulting in more investment resulting in further
>> innovation...and a positive feedback loop will be boot strapped. As
>> the probability of producing profits rise, the risk around
>> insufficient returns on an investment fall. Eventually a threshold
>> is crossed and the system becomes self-generative.
>>
>> Succinctly put - there is no money in computer Go (at least compared
>> to computer Chess) because there is currently no hope (mathematically
>> speaking) of the existing crop of computer Go programs to scale up to
>> anything less than moderate amateur levels. Once this changes from
>> no hope to a remote possibility, the investment around Go will likely
>> follow.
>>
>> No to be too "Zen" here, but...the sooner you accept things as they
>> are and stop resisting "what is", the sooner you become free to move
>> forward. Go investment is working exactly as it ought, in relation
>> to the "whole".
>>
>> Finally, thank you for your contribution to computer Go. I get that
>> it is an act of generosity (realistically, what else could it
>> possibly be). And I personally appreciate it.
>>
>>
>> Jim
>
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