[computer-go] Re: computer-go Digest, Vol 36, Issue 6
steve uurtamo
apoxonpoo at yahoo.com
Fri Jul 6 15:55:44 PDT 2007
as far as killing moves are concerned, there's a fairly well-understood
set of circumstances for groups with a large "blob" eyespace under which
death is guaranteed, life is guaranteed if a ko is won, or death is guaranteed
if a ko is lost. i have no idea how to weight the last two, but given that you
can determine contiguous eyespace, this might be a cheap thing to code
in.
s.
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